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Text File  |  1996-06-11  |  442 b   |  19 lines

  1. on exitFrame
  2.   global gamewinnum
  3.   if gamewinnum = 1 then
  4.     puppetSprite(35, 1)
  5.     puppetSprite(36, 1)
  6.     set the castNum of sprite 35 to the number of cast "dot"
  7.     set the castNum of sprite 36 to the number of cast "dot"
  8.     go("main2")
  9.   end if
  10.   if gamewinnum = 2 then
  11.     puppetSprite(35, 1)
  12.     set the castNum of sprite 35 to the number of cast "dot"
  13.     go("main2")
  14.   end if
  15.   if gamewinnum = 3 then
  16.     go("main2")
  17.   end if
  18. end
  19.